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Post by Ladd Russo of the Russo Family on Jul 16, 2008 20:00:56 GMT -5
"That means you're set and ready to go, Torisa and Tetsuki," he said enthusiastically, writing those down. "Oh, and you can also take this. It's standard that all students receive a summoning orb, though I'm not sure what this one does..." Kerret handed her a blue velvet pouch and a piece of paper with a thoughtful frown, but he shrugged.
"I hope you have fun, and don't hesitate to call for me if you ever need help with anything."
***Torisa received Schedule*** Where to go and when... 1: Magic 2: Weaponry 3: Alchemy 4: Beastry 5: Master 6: BREAK 7: Music 8: Summoning 9: Dragoon 10: Survival
***Torisa received Lightless Orb*** This orb was summon up the Living Darkness. Once bound under the earth's flesh for thousands of years, it is now bound in this little orb. The summoner can release it, and all light will be gone from the battle area. Since the Darkness is Living, the summoner will nevertheless be able to see. Also, because of the Living qualities of the Living Darkness, enemies can expect to randomly hear the weeping screams of an impressive collection of poor damned souls the Living Darkness had collected during its underground stay, and may or may not be bludgeoned with their freshly dismembered body parts. It really just matters on how much the Living Darkness likes its summoner, considering the effort of the 'extra mile'. Warning: Summoning can be tiring. Practice is imperative. First time users may feel drained and weak, dizzy, and ravenous, so the owner should be sure to do a few test runs alone unless one is really desperate.
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