Post by baha on Feb 17, 2007 13:49:40 GMT -5
Ninja
ABILITIES
- By default, Ninjas gain the Jutsu ability.
Jutsu
A Ninja can draw power from within his or her spirit to enhance a certain area of their skills. They can increase their stealth, their strength, their defense. Most often, however, they use it manipulate their magical ability into complex results. Ninja’s only have a limited amount of this energy so they must wait a short time before using another Jutsu.
With the first level Jutsu, Ninjas can increase one area of their abilities or create one magic-like effect.
# of uses per RP: unlimited
Duration: 1-5 posts depending on move (1 for magic-like attacks while 2-5 for stat increases)
Recharge time: 4 Posts
How it works
The Ninja can gather about their inner force, what many of them consider 'chakra', and must make the appropriate symbols to their concentration. These can be a precise set of words, hand signs, or any similar combination to direct their will.
- At level 10, Ninjas are granted access to special Class-based skills found in the Magic Shop.
- At level 25, Jutsu becomes Forbidden Jutsu Also, they are able to handle an array of heavier weapons, such as fans, swords, and large shuriken
Forbidden Jutsu
# of uses per RP: unlimited
Duration: 1-10 posts
Recharge time: 3 posts
Maximum: 2 images of the past and/or future
As before, the Ninja can draw power from inside them, but they can now unlock another store to further heighten their abilities. Lesser powers, such as strength enhancement and creating metal stars, no longer need an incantation or hand signs, while greater ones require less time spent on them than before.
- At level 40, Forbidden Jutsu becomes Twilight Jutsu and Ninjas may journey to Crystal Lake and bond with an element to give their jutsus a powerful, elemental boost. They can choose from: Fire, Water, Wind, Earth, Stone, Steel, Crystal, Soul, Blood, Death, Life, Poison, Ice, Wood, Honey, Light, and Dark.
Twilight Jutsu
# of uses per RP: unlimited
Duration: 1-?? Posts
Recharge time: 7 posts
As well as previous abilities the ninja is now able to summon a creature related closely to the element that he or she has chosen from the Crystal Lake. These creatures will stay with the ninja until sufficient damage causes them to disappear back to the summon world.
Special:Forbidden Release Once per roleplay, the Ninja is able to gather force from around them as well as within, all previous possibilities are now doubled in power. All learned skills from before can be done with no incantation or hand sign. They can use their special element, if they have found it, at a manipulative rate almost akin to an elementalist, though it takes more energy to do so. This effect can only last 5 posts or else the users chakra system will be entirely burned out and unable to use jutsus again.
WEAPON
Ninjas prefer to fight with long-range weapons from the shadows. If they must fight at close range, their weapons still tend to be small, as ninjas use speed and technique. Because of this they have many specialized weapons that only they can use.
Ninjas can wield any specialized weapons such as kunai, shuriken, and tessen though many others exist
ARMOUR
Ninjas do not often wear armor, as it impedes with their stealth and speed. If they must, it is light and only where needed. Most ninjas wear tight, thick clothes to avoid detection, usually in a darker range of colors.
Ninjas can wear light cloth/leather armor.
MAGIC
Ninjas have a wide variety of magical potential, usually just as powerful as the fighting half of their abilities. Most ninjas though specialize either the magic or the fighting half of their abilities to make them stronger.
Ninjas can use special spells of Ninjutsu or Genjutsu from the spell shop.
COMMON RACES
Ninjas are most common in Human races.