Creator
Junior
[M:1000]
dojo.fi/~rancid/loituma__.swf
Posts: 1,379
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Post by Creator on Feb 24, 2008 12:25:58 GMT -5
Yeah, Li-Wa mentioned making a picture about one, so I might start actually making one. It'd be a two-player fighting game, no story mode, no one-player mode at all, because I don't feel like messing with AI. What I need is for each person to post up the character you want to be in the game. Obviously, I can't put a million people on here. -.- Also, with each character you post, give me a few moves that they could have in a game like this, and an ultimate move. The moves can be a special melee combo that automatically works if you hit them, a long-range attack, a special thing like their power, basically, just put what you want them to do. I'll let you know if I can't do it.
Example: Damon [Exploding Kunai] A kunai made from solidified air that releases a blast of air when it hits. [Smoke Fade] Lets Damon disappear into smoke and reform a set distance away; essentially teleporting. [Plasma Bolt] Sends a jolt of plasma toward the enemy. [Final - Megaton Blast Attack] Creates a bomb of solid air that explodes with great force. [Final - Plasma Form] Allows Damon to turn into plasma completely, making him extremely fast and destructive.
Now obviously, I won't be able to put all those moves in the game. Probably only three or so per character, one being the final. And you can post more than one final, in case one won't quite work. =D
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Post by Señor Sunday Friday on Feb 24, 2008 12:32:41 GMT -5
Out of curiosity, do you need help finding some of teh m00zix for the game? Or will this be relatively silent... *knows a ton of fast-paced songs in various languages*
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Creator
Junior
[M:1000]
dojo.fi/~rancid/loituma__.swf
Posts: 1,379
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Post by Creator on Feb 24, 2008 12:36:16 GMT -5
I'll look into whatever music you have in mind. I haven't though enough into it to know for sure yet, but that'd be easier than writing my own music again. xD
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Chris
Freshman
[M:-1500]
Glory to the Imperium!
Posts: 239
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Post by Chris on Feb 24, 2008 12:46:24 GMT -5
Loki Blas [Slash-Kick-Stab] Loki Slashes across the body of his opponent, then kicks them back with a rapid side kick before shoving his blade into their torso. [Charge] Tapping into his genetic enhancements, he charges his opponent, apearing as a blur, and slashes. [Final-Energy Pulse]* Loki's blade contacts the enemy and unloads his particle charge. [Final-Energy Beam]* Loki's releases his particle charge at a distance, its weaker, but he is not at risk by proximity
*one time use
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Post by Skulls And Pie on Feb 24, 2008 14:20:28 GMT -5
KINNANZ [Shadow Punch] Kinnanz stands for a second as his fist turns black and kind of glowy and then punches [Song of Storms] Kinnanz ducks and plays on his lyre, then a raincloud emerges and thunder strikes nearest opponent [Final- Sage of Shadow] A ball of shadow is thrown from Kinnanz's fist and damages any enemy it hits until going offscreen (Yes, his attacks are Mewtwo and Pikachu in SSBM)
ILEMAUZER [Desert Heat] Fires a single flaming arrow at the opponent [Forbidden Fruit] Chucks an apple at the opponent to stun, then fires an arrow [Final- Arrow Frenzy] Fires ten arrows, every other one in the opposite direction
BOUSHI [Shadow Warrior] Stands, charging attack until sword turns black, then stabs opponent with shadowy blade [Roundhouse] A simple roundhouse kick [Assisted Homicide] Charges in a direction with sword to strike as many opponents as possible, in a jousting style
It's your choice, Creatx0r.
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Post by ±Witchcraft± on Feb 24, 2008 15:15:56 GMT -5
Rhyme [Musical Kunai] Throws a kunai on a ribbon that goes through and comes back, hitting the person twice [Musical Wall] Creates a barrior that prevents damage [Muscal Tangle] Throws ribbons out that root an enemy to the ground for short time [Final:Blades of Death] Ten Kunai on strings attack the enemy repeatedly [Final: Cosmic Screech] Blast of pure sound energy that harms the enemy and throws them back far. Maybe stuns them
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[red].Raven
Sophomore
Mistress of Scuba Student- Rei, Dimor[M:0]
Home is where the heart is
Posts: 647
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Post by [red].Raven on Feb 24, 2008 15:42:16 GMT -5
Dimor [Dark Dweller] Dimor thrusts his arm forward, sending a wave of darkness toward the enemy that resembles some sort of demon at the last moment [Shadow Blades] Summons single dagger and throws it straight toward opponent, followed by two others from two random directions moments later [Shadow Ensnarement] Shadows form beneath opponent and hold them in place momentarily if they don't move away from that area before they're stuck [Evade] Dimor is 'sucked' into the shadows on the ground around him and is 'spit out' on the other side of an enemy [Succumb] Final. Dimor raises his arms straight up and thrusts them down, sending shower of black flaming meteorites onto opponentIf there's anything you can't accomplish with your frustratingly limited 2D game program, let me know And regular melee is fine to fill any 'gaps' >>
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Post by Señor Sunday Friday on Feb 24, 2008 15:48:31 GMT -5
Students- 15 stat points Teachers- 18 stat points
you know, this is the second time I've typed this up, so you bastards better be grateful. -.-
[glow=maroon,2,300]Eithne Byrn[/glow] Melee:**** Speed:****** Special:*** Energy:** "I'll end it quickly."
(Note: Eithne's weapon be Aurora, a claymore that's a tad taller than she is, seeing as she's five foot three and her weapon is six foot... but she's strong, so she can handle it.)
[Final- Divination of the Snare] Eithne's weapon glows with gray magic (combination of light and dark magic) and she continues to use normal attacks, they simply have a powerup from the gray magic. The powerup weakens slightly before it dissipates, though.
[Fury Spin] Eithne spins, keeping her blade out so that anyone close enough on either side would be hit by the attack, making it rather useful if she were trapped on one side of the stage with no way to get back to the center, though the attack has a very short range, except for occasionally a spark of light or dark magic may shoot out from the attack in order to cause damage.
[Falcon Drive] An attack that can only be initiated mid-air, she uses the force of the fall back to the ground to add to the strength of a powerful downcut with Aurora.
[Dash] Eithne runs up to her opponent and delivers a series of pinpointed attacks to cause maximum damage before dashing away. This attack causes a lot of damage, though it's very short.
[glow=gold,2,300]Israfel[/glow] Melee:***** Speed:**** Special:**** Energy:** "You think you have what it takes, kid?"
(Note: Israfel's weapon is a pair of bladed silver knuckledusters)
[Final- Shroud of Shadows] Israfel summons pure darkness so that it's impossible to see anything on the stage and using the darkness he violently cuts at his opponent with his silver bladed knuckledusters. Nothing is seen of his attacks except the slashing from his knuckledusters.
[Losing Control] Israfel's normal attacks are increased in strength as well as his speed, though it quickly drains his energy bar, the attack cannot be stopped once it's started and you can't block at all once this attack is initiated, so it's best to take full advantage of it when you can.
[Teleport] Israfel envelopes himself in hellflame (which is inherently dark in color for Israfel's summons) and when the fire is gone, so is Israfel, only to reappear elsewhere on the screen in a blaze of black flames.
[Blaze from Hell] Israfel summons up hellzfire around him to burn anyone who so happens to be too close.
[glow=purple,2,300]Terent Flynn[/glow] Melee:*** Speed:***** Special:****** Energy:**** "Ye jus' 'ad tah steal mah shrooms, didn' ye?"
(Note: Terent's weapon is three throwing axes, two old, dingy looking ones and one newer looking one.)
[Final- Tidal Fury] Named such because he summons a wall of purple magic, seeming very much like a tidal wave that comes and decimates the stage, causing massive damage to his opponent and even a bit of damage to himself.
[Luck o' the Draw] Terent pops a shroom in his respirator, adding to his energy while taking away from his health.
[Ace of Axes] Terent throws his three axes at his opponent, causing damage, afterwards he has to go to where they landed and retrieve them by walking over them in order to use the attack again, if he throws them off the stage then he will be unable to gather them and redo the attack.
[Whip] Terent uses his magic to make a whip of purple energy which he uses to lash at his opponents.
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Post by fudge0604 on Feb 25, 2008 11:56:25 GMT -5
Ben Sichen
[Ice daggers] Ben makes a big ball of ice in the air, and then smash it into small daggers, channeling one at a time against his opponent. [non-material ice balls] Ben makes several balls nonmaterial ice. Then he combine them all together, and makes one big ball. He then channels the one ball against his opponent.
[Final- Ice rope] Ben maked an nonmaterial ice rope and then swings it around the enemy. He then with magic ties the rope. Then he sends waves of nonmaterial ice through the rope.
To much or?
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Post by demonfire on Feb 25, 2008 17:05:26 GMT -5
Shark
[Auf Wiedersehen] Literally 'Good Bye', this moves Shark away from the opponent in a blur, good for evading and such.
[Panzer] Shark delivers a series of punches to the person, ending with an uppercut to send them up into the air and momentarily stuns them.
[Panzer-Blitz] This is essentially Panzer, although the end results in a punch forcing the enemy back instead of upwards, still with the stun.
[Blitzkrieg] (Final) Shark appears as a blur as he runs past the opponent, causing maximum damage to those who do not get out of the way. This moves all the way across the stage.
Matt
[Shank] Matt repeatedly stabs the enemy with Canine, which afterwards disappears.
[Iron Mist Jump] Matt turns into a cloud of Iron Mist and retreats to the other side of the enemy, and then delivers a quick punch causing little damage. Good countering move.
[In Sight] Matt fires a bullet from an invisible gun that causes damage from a long distance.
[Wolfbane] (Final) Matt disappears from the stage, only to reappear next to the opponent delivering a long and hard combination of punches, kicks, and shanks which results in maximum damage.
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Jackie
Sophomore
[M:0]
Students-Rain & Krios
Posts: 725
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Post by Jackie on Feb 25, 2008 18:17:12 GMT -5
Rain [Necro Raise] Rain summons a zombie animal to aid her for a brief amount of time [Fire act] Rain is engulfed in flames for a brief amount of time [Fire Ball] Fire ball shot at enemy [Final - Implosion] Rain releases a large amount of fire that attacks nearby enemy peoples, and she simply watches from the center.
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