Post by Nemaisare on Apr 29, 2007 21:59:21 GMT -5
Name- Kyr Arak
Age- 16
Date of Birth- Wolf Year, Winter Moon
Homelands- Roken: a world where very little is ever the same, things change and, while one person lives only one life, that life can be mixed about and shifted, though each part is only lived once. The native people explain this as the doing of their god, the Great Mother, Arian. Where others might say that a world was a god's creation, they believe that their world and their lives are simple dreams, while Arian lies asleep.
Race- ShadowWalker :something that might resemble a mix of human and dark-elf
Class- trickster
Final- Ne'anthure (Hunt Blind): an attack that calls up thick shadows and sends them all towards the opponent, they will hold the opponent within their grasp until told otherwise, keeping everyone of their senses blocked and will slowly drain the warmth from them. Kyr does not like this attack one little bit.
----------------------------
{Weapon information}
Coroth (Snake)
An eight-inch hunting knife, well crafted with a beautifully gilded hilt and a silvery sheen. It is pointed and honed to a paper thin edge on the right side, the left being wider and blunt where Kyr might hold it or block another blade. This also has a secondary function as a story knife, drawing pictures in loose sand or dirt to augment a tale that Kyr might be telling. The blade itself is never wider than two and a half finger joints, while it narrows at the point to less than a nail. The cross hilt spreads slightly farther across than the palm of his hand and is finely wrought silver. The hilt itself is wrapped about by two snakes, also of silver, with miniscule emeralds for eyes, holding between their heads the pommel stone, a round, white pebble that polished long in a small creek before Kyr found it.
[enchantments]
Ever sharp and unbreakable, the blade has been spelled to withstand great heat, great cold and sudden strain without yielding or breaking and it holds its edge without needing to be sharpened.
{Armour Information}
Mereskal (Shadow)
It is not armour in the usual sense, as it does not appear in any physical shape or way that might give it the name armour, but it is always there. Shadow is something of an enchantment in and of itself, an instinctive bit of magic that Kyr will perform to protect himself. He takes his shadow, which is almost always there, and half switches places with it. His shadow taking his spot, where it will come to no harm and he himself appearing in the nearest bit of shadow, hopefully safely out of range.
[enchantments]
Since it is an enchantment in itself, I will give weaknesses here. Kyr cannot use this if there are no nearby shadows, within a ten-metre radius and he feels something of an echo with what happens to the shadow that took his place.
{Accessory Information}
sheno grildador (servant's collar)
This is little more than a simple length of rope, about as thick around as a quarter, that circles Kyr's neck. It is rough and ordinary, but for the fact that it has neither beginning nor end. Blades cannot cut through it and magic does not affect it, but it is no more than a symbol of Kyr's lower status.
[what it does]
This collar forces Kyr to obey orders. Abstract ones, that might be spoken in general or have more than one meaning, he might avoid carrying out, but the moment his name and a direct order is given, if he disobeys the collar will start to choke him.
{Physical Description}
Kyr's emotions can be easily seen, even when he tries to hide them and he has a bright, friendly smile that can catch folks off guard with the contrast of white teeth against dark skin. Generally, his face is sombre and thoughtful, with a small frown of worry, concern and sometimes fright, but his brown eyes can light up with laughter. They are wide, slightly slanted inward and decidedly deep. He has a square face, thin, and a stubborn jaw. His hair is tied into dozens of small, inky black braids that hang just past his shoulders. Each one has a small silver bead on the end, which causes a faint clicking sound to accentuate each of Kyr's movements.
He carries himself carefully, not wanting to show any confidence that shouldn't be there. The downward tilt of his head is more from submission than fear or shame, though it evinces both when he feels them. Yet, despite his subdued nature, there is a spark of strength and determination hidden deep within his eyes, and when provoked when, it will flare up with surprising quickness to die just as suddenly when the need for it is over.
He is thin and of average height, being no taller than 5' 8". Also, he is rather inconspicuous, and quite enjoys being beneath the notice of others. His skin is smooth and only a shade lighter than black, a noticeable difference when he wears mostly black fabric. His clothing consists of a long sleeved shirt and loose pants. They are a precise fit and though loose about the arms and legs, the fabric is pulled together at the wrists and ankles to avoid snagging it on anything. Silver embroidery runs along the edges in complex symbols and mostly meaningless designs, but hidden cleverly within are a few well meant charms for luck and protection, added by his mother. Kyr never has worn shoes and he never will. Long whip scars, thin and newly healed, slash across his back and shoulders.
{Background}
Oohoohoo, this'll be fun...
As mentioned above, the lives of those who live in Roken are rather erratic and the people there do not age with the years that they have lived, but rather, with whatever reality they are living at the time. Kyr was born in the Year of the Wolf, a year so named for the startling changes that occured during it. It was that year that a strange people came into their land, killing and enslaving the ShadowWalkers until there were none left to resist. Kyr himself has lived his fifty second year, the oldest age he reached before coming here. In order, he lived for two years as a growing infant with his mother, then, he became twenty-one and was courting a young woman in his village. He jumped back and forth in his life, marrying her and then going back to being a toddler following his mother around. He remembers everything that happens to him and keeps whatever scars he gains, though his mind always reverts to whatever age he is. He went hunting with his father at the age of five, though in the world's reality, he was eighteen. Then he learned how to catch fish with his hands, weave a water-tight basket and live off the land when he woke up and was ten. He also learned magic no matter where or when he was and lived for a time with his own wife and two daughters at fifteen years of age.
He was fifty-two in that time and it was then that he watched his younger daughter, Esenya, get raped at the age of fourteen. He attacked the man, who happened to be on of the invaders and nearly killed him, almost dying himself in the process as he was ignoring those around him who were demanding that he stop. The collar left him unconscious and the other man in need of emergency healing, and the invaders gave him a harsh whipping in punishment, lectured the other man for his breach of honour and completed ignored Esenya. It still gives Kyr nightmares and fills him with more anger than he has ever known when he thinks about it.
At the last shift of reality, he became sixteen and found out that the ShadowWalkers were planning to fight back and he was the one they had chosen to go find help. He was to leave Roken and learn as much as he could to bring back and teach his people. Because they are not naturally warriors, it was skills in fighting that he was to master. He stepped through the poral the elders raised and found himself near a city. From there, he learned of the Twilight Moon Academy and made his way here. He faced very few difficulties that he couldn't run away from and so, despite his slightly more worldly view, still has much to learn before he will ever be able to find his way back.
All his life, Kyr has been little more than a slave, with the illusion of a free rein. He has lived each year in service to the Keniras and knows both the experiences of his sixteen years and the heavy memories of a much longer life time. He has known fear and pain, the helpless anger against a power greater than his own. He has known death and despair and, if it is in him to find, he will know the cold fire of retribution.
Age- 16
Date of Birth- Wolf Year, Winter Moon
Homelands- Roken: a world where very little is ever the same, things change and, while one person lives only one life, that life can be mixed about and shifted, though each part is only lived once. The native people explain this as the doing of their god, the Great Mother, Arian. Where others might say that a world was a god's creation, they believe that their world and their lives are simple dreams, while Arian lies asleep.
Race- ShadowWalker :something that might resemble a mix of human and dark-elf
Class- trickster
Final- Ne'anthure (Hunt Blind): an attack that calls up thick shadows and sends them all towards the opponent, they will hold the opponent within their grasp until told otherwise, keeping everyone of their senses blocked and will slowly drain the warmth from them. Kyr does not like this attack one little bit.
----------------------------
{Weapon information}
Coroth (Snake)
An eight-inch hunting knife, well crafted with a beautifully gilded hilt and a silvery sheen. It is pointed and honed to a paper thin edge on the right side, the left being wider and blunt where Kyr might hold it or block another blade. This also has a secondary function as a story knife, drawing pictures in loose sand or dirt to augment a tale that Kyr might be telling. The blade itself is never wider than two and a half finger joints, while it narrows at the point to less than a nail. The cross hilt spreads slightly farther across than the palm of his hand and is finely wrought silver. The hilt itself is wrapped about by two snakes, also of silver, with miniscule emeralds for eyes, holding between their heads the pommel stone, a round, white pebble that polished long in a small creek before Kyr found it.
[enchantments]
Ever sharp and unbreakable, the blade has been spelled to withstand great heat, great cold and sudden strain without yielding or breaking and it holds its edge without needing to be sharpened.
{Armour Information}
Mereskal (Shadow)
It is not armour in the usual sense, as it does not appear in any physical shape or way that might give it the name armour, but it is always there. Shadow is something of an enchantment in and of itself, an instinctive bit of magic that Kyr will perform to protect himself. He takes his shadow, which is almost always there, and half switches places with it. His shadow taking his spot, where it will come to no harm and he himself appearing in the nearest bit of shadow, hopefully safely out of range.
[enchantments]
Since it is an enchantment in itself, I will give weaknesses here. Kyr cannot use this if there are no nearby shadows, within a ten-metre radius and he feels something of an echo with what happens to the shadow that took his place.
{Accessory Information}
sheno grildador (servant's collar)
This is little more than a simple length of rope, about as thick around as a quarter, that circles Kyr's neck. It is rough and ordinary, but for the fact that it has neither beginning nor end. Blades cannot cut through it and magic does not affect it, but it is no more than a symbol of Kyr's lower status.
[what it does]
This collar forces Kyr to obey orders. Abstract ones, that might be spoken in general or have more than one meaning, he might avoid carrying out, but the moment his name and a direct order is given, if he disobeys the collar will start to choke him.
{Physical Description}
Kyr's emotions can be easily seen, even when he tries to hide them and he has a bright, friendly smile that can catch folks off guard with the contrast of white teeth against dark skin. Generally, his face is sombre and thoughtful, with a small frown of worry, concern and sometimes fright, but his brown eyes can light up with laughter. They are wide, slightly slanted inward and decidedly deep. He has a square face, thin, and a stubborn jaw. His hair is tied into dozens of small, inky black braids that hang just past his shoulders. Each one has a small silver bead on the end, which causes a faint clicking sound to accentuate each of Kyr's movements.
He carries himself carefully, not wanting to show any confidence that shouldn't be there. The downward tilt of his head is more from submission than fear or shame, though it evinces both when he feels them. Yet, despite his subdued nature, there is a spark of strength and determination hidden deep within his eyes, and when provoked when, it will flare up with surprising quickness to die just as suddenly when the need for it is over.
He is thin and of average height, being no taller than 5' 8". Also, he is rather inconspicuous, and quite enjoys being beneath the notice of others. His skin is smooth and only a shade lighter than black, a noticeable difference when he wears mostly black fabric. His clothing consists of a long sleeved shirt and loose pants. They are a precise fit and though loose about the arms and legs, the fabric is pulled together at the wrists and ankles to avoid snagging it on anything. Silver embroidery runs along the edges in complex symbols and mostly meaningless designs, but hidden cleverly within are a few well meant charms for luck and protection, added by his mother. Kyr never has worn shoes and he never will. Long whip scars, thin and newly healed, slash across his back and shoulders.
{Background}
Oohoohoo, this'll be fun...
As mentioned above, the lives of those who live in Roken are rather erratic and the people there do not age with the years that they have lived, but rather, with whatever reality they are living at the time. Kyr was born in the Year of the Wolf, a year so named for the startling changes that occured during it. It was that year that a strange people came into their land, killing and enslaving the ShadowWalkers until there were none left to resist. Kyr himself has lived his fifty second year, the oldest age he reached before coming here. In order, he lived for two years as a growing infant with his mother, then, he became twenty-one and was courting a young woman in his village. He jumped back and forth in his life, marrying her and then going back to being a toddler following his mother around. He remembers everything that happens to him and keeps whatever scars he gains, though his mind always reverts to whatever age he is. He went hunting with his father at the age of five, though in the world's reality, he was eighteen. Then he learned how to catch fish with his hands, weave a water-tight basket and live off the land when he woke up and was ten. He also learned magic no matter where or when he was and lived for a time with his own wife and two daughters at fifteen years of age.
He was fifty-two in that time and it was then that he watched his younger daughter, Esenya, get raped at the age of fourteen. He attacked the man, who happened to be on of the invaders and nearly killed him, almost dying himself in the process as he was ignoring those around him who were demanding that he stop. The collar left him unconscious and the other man in need of emergency healing, and the invaders gave him a harsh whipping in punishment, lectured the other man for his breach of honour and completed ignored Esenya. It still gives Kyr nightmares and fills him with more anger than he has ever known when he thinks about it.
At the last shift of reality, he became sixteen and found out that the ShadowWalkers were planning to fight back and he was the one they had chosen to go find help. He was to leave Roken and learn as much as he could to bring back and teach his people. Because they are not naturally warriors, it was skills in fighting that he was to master. He stepped through the poral the elders raised and found himself near a city. From there, he learned of the Twilight Moon Academy and made his way here. He faced very few difficulties that he couldn't run away from and so, despite his slightly more worldly view, still has much to learn before he will ever be able to find his way back.
All his life, Kyr has been little more than a slave, with the illusion of a free rein. He has lived each year in service to the Keniras and knows both the experiences of his sixteen years and the heavy memories of a much longer life time. He has known fear and pain, the helpless anger against a power greater than his own. He has known death and despair and, if it is in him to find, he will know the cold fire of retribution.