Post by baha on Dec 29, 2007 20:14:41 GMT -5
Personal Information
Combat Information
Physical Description
Background
Name
Rymaseya Quoltkale'blochvtai-Thrilzvor
Pronunciation
Reema-Sayuh Colt-cale-bloch-va-tai-trills-vore
Nickname
Ryma Quolt
Gender
Female
Daughter of
Lady Chryess, Druidess
Sir Risfhorn, Warrior
Age
2,507 years
Date of Birth
December 31
Place of Birth
Ruins of Sayatia
[x] The Ruins of Sayatia is the name of a village located in the Fallow Mountain Range. It is named so because of the marble and stone ruins of previous building scattered plentifuly throughout the village. The Castle of Sayatia is located at the very heart of the village and provides as a lookout for oncoming attacks.
Years at Twilight Moon Academy
507; 200 years as a student, 307 years as a teacher
Personality
[x] Ryma is often quiet, though not shy. She finds calmness within her mind, and an escape from the chaos of the outside world. Due to this, she prefers working solo, as well as fighting, eating, living, talking, walking, and all other normalities, alone. The closest people she knows are most generally her students, as she believes a bond between teacher and student is essential to learning. In addition to her students, Ryma has befriended several other Teachers, especially Faer (whom she sees as a daughterlike figure), Leonidas (whom acts as a father to Ryma), and finally Zephyr (who's nonstop talking has slightly grown on her).
Combat Information
Class
Druidess
Race
Shapeshifter; Light Elf
Weapon
Bittenthorn
[x] Bittenthron is a silver metal weapon crafted by Ryma herself. Starting midway up her arm, the snake-like braclet wraps itself tightly, yet comfortably along her arm. Just before the wrist, however, it rises and splits into four, long clawlike strands and reaches out nearly a foot long. From a distance, Bittenthorn is difficult to apprehend as a weapon, and at first glance most believe it to be Ryma's "clawed hand."
[x] Although the weapon seems like a delicate acessory, it is quite the opposite. It is extremely difficult to remove from Ryma unless she is willing to take it off, as it is buried beneath her skin, showing only the top half of the weapon as it snakes around her arm. Beneath her skin, it not only wraps around her arms as well, but is is also completely connected by powerful netlike grouping metal strands, keeping it well cemented to Ryma's arm. Due to the strictness of the weapon on her arm, Ryma's arm takes on a dull-greyish color and a stiff exterior.
[x] The claws of the weapon provide as Ryma's offense. She handily enchanted most of the magic already embedded into the weapon. For her first enchantment, the claws can absorb certain elements and later redirect its energy to another person. For example, during a lightning storm, she can absorb the lightning into the metal, and in a later fight use the lightning to her advantage. Next, when Ryma shifts into an animal form, Bittenthorn shifts as well- though not into an accessory. Rather, the weapon transforms into a black X usually on her back, usually in the form of a burnmark.
[x] While in her normal form and out of battle, Bittenthorn takes on the appearance of a small black x directly below her right eye.
Physical Description
[x] Being of Light Elf descendant, Ryma's entire body holds a golden appearance. Her hair is of a light golden color, so light it nearly seems white. It has a wavy texture, and reaches midway down Ryma's back. It is rarely ever tied up, but because of its length Ryma often has a thick strand of hair from each side of her hair braided together, keeping the rest of her hair held back. Her fair, golden ears protrude sharply from her head, curving into a fine point and holding two golden hoops at the top of her right ear. Another typical Light Elf trait, Ryma hosts two solid blue eyes beneath long eyelashes. Her eyes never change color as she shifts forms, which could prove to give away herself if hiding. Beneath her right eye can often be found a small black "x," her weapon Bittenthorn lying in its dormant position.
[x] Being a druidess, Ryma does not wear armour. Rather, she dons a thick brown cloak, fastened at the base of her neck by a silver ornamental leaf, the hood rarely up. Beneath the cloak she often wears close-fitting soft green robes. At the bottom of the robes is a small design of plants formed in the shape of an "x" reaching up just beneath her knee. She wears thick brown traveling boots, self-enchanted to never wear and never be pierced. Finally, Ryma wears Bittenthorn on her right arm. Because of the weapon, her golden arm grew a darker shade, a dark grey. This is usually covered by the sleeve of her robe, though Ryma feels small shame in the miscoloration, taking it as a sacrifice for her Bittenthorn.
Background
[x] On the very final day of the year, during a quite noisy and cold snowstorm, Rymaseya Quoltkale'blochvtai-Thrilzvor, or Ryma Quolt, was born into the world, in the Ruins of Sayatia. She was born to Lady Chryess, a working druidess in the village, and Sir Risfhorn, a warrior of the King's Noir brigade. By the end of the night it was clear the young baby girl was a shapeshifter, as they had encountered a lion cub, a bird, a snake, and several other animals, all within an hour of her birth. From hence, Ryma the Shapeshifter was one of the many in the world.
[x] Twenty years later, Ryma was a young, yet aspiring, Light Elf, following the path of her mother to learn the ways of a Druidess. Unlike her father, she did not appreciate the blade and shield, and avoided all forms of fighting as best she could while learning about the world of nature and how to tame it. By the early age of 40 she had mastered her control of most of the elements, but by far she struggled with taming the firecest element: lightning. For several years she traveled the country, following thunderstorm after thunderstorm, attempting to control the bolts, but she nearly always failed.
[x] Upon returning home, Ryma constructed her own weapon, Bittenthorn, to protect her during her next travel around the country. Enchanting it to contain pure elements for her benefit, the weapon was sure to only help in taming the lightning. But before she was able to leave for the second time, she received a letter from Twilight Moon Academy, requesting her to attend the school as a student. Deciding she could learn more, and possibly harness the power of lightning there, rather than by roaming the countryside, she left for the school.
[x] After spending 200 years at the magical school, Ryma was a fullfledged Druidess, well above any struggle with any natural element. She could easily, and quite fluidly in a graceful manner, harness fire, lightning, and water in an instant. Grateful to the school, Ryma only returned to Twilight Moon Academy after graduating, and requested the job as a master teacher, and was accepted. For the next few thousand years, she remained as a Master Teacher, aiding her students as best as she could to hold complete control over their abilities.
Students
- Aeryn St. Clair
- xxxxx
- xxxxx